UX/UI Design - Game User Research MVP - Interactive Entertainment
Project scope
Categories
UI design UX design Branding & style guides Website development Software developmentSkills
material design user interface (ui) design github user experience (ux) design user experience (ux) design strategies concept testing infrastructure as a service (iaas) project management user researchWe’re looking for UX/UI talent! Do you have a background or interest in user experience design or user interface design? We’d love to see what you would do.
Simulence is Infrastructure as a Service for video game player research. We work out of a technology incubator in Toronto, Ontario and have a software prototype that is your blank canvas. Put yourself in the shoes of a user experience designer working for our company, and give this platform a vision.
If you were redesigning our service for project management ease of use, visual appeal, clarity, and customer delight - what would you change?
This can include adding or removing elements from the page, adding interactive or animated features, changing the customer journey from this page, and/or completely redesigning the look and feel.
We will collaborate on a thorough design strategy and guide for Simulence. We will use Google's Material Design system to help inform our progress. The project will allow you to implement your ideas through our GitHub, and 'go live' with market testing to gain valuable feedback.
Students will connect directly with the employer for mentorship and supervision throughout the project.
We can accommodate weekly, or bi-weekly, meetings for open collaboration and communication. We provide industry consultations for valuable experience and community building.
About the company
Pixels to Players is a user research tool for game developers. Based in Toronto, Canada.