2D video game: Reason No More
Project scope
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Operations Project management Product or service launch MediaSkills
video game development github unreal engine unity engine game mechanics marketing mechanicsSimulence is a marketing and PR group for indie video games, based in Toronto, Canada. We are looking to develop original content for games.
We have an opportunity to support student teams with hands on learning in the gaming industry.
Reason No More is a 2D narrative adventure game using a trading card and crafting mechanics based on the scientific table of elements.
Our goal is to build a proof of concept with a small vertical slice of gameplay to use as the basis for future game development.
We are looking for a small team to collaborate and develop working game mechanics and world building. Students should be familiar with Unity or Unreal Engine and Github.
We will support learning and development with weekly meetings for updates, questions and feedback. We have a community of industry professionals to lean on as resources.
We are able to provide a supportive and collaborative environment that allows for creativity and learning. Your qualified mentor can provide learning in Agile methodologies and connect students to valuable industry professionals. We are available for weekly meetings for progress updates, questions and feedback.
About the company
Pixels to Players is a user research tool for game developers. Based in Toronto, Canada.