C++ Computer Science Gameplay Programmer

Closed
IMU STUDIOS Inc.
Balfour, British Columbia, Canada
Robert Strutin
Founder, Producer
(7)
4
Project
Academic experience
100 hours per learner
Learner
Anywhere
Advanced level

Project scope

Categories
Data modelling Product or service launch Software development Data science
Skills
mockup c++ (programming language) game programming unreal engine epic emr video game design computer science wireframing branding adobe photoshop
Details

Positions Available: 5 teams of 2 students


We’re looking for Video Game Programming talent! Do you have a background or interest in game programming?

We’d love to see what you would do with our video game THUNDER© with this description https://docs.google.com/document/d/1QKuER-HR_3b-g5zuj0Yp5h4Mww3WYjTPeQp-3Dbwbzs/edit?usp=sharing


We are presenting our Pre-Alpha version of our game and moving into our Alpha development stage soon. This is a very exciting time to join us.


For your consideration, our multiplayer game is made on the Unreal Engine. We can produce real-time gameplay with our deep character development, which lends itself to streaming Television quality right in the game engine.


You will gain, manage, and build a reputation for mastering this organized freedom we’ve designed in gameplay.


We’ve got a great UE5 video game design in the making and connected Game App design, great characters, and an interactive, epic story. We have an amazing core team, and you can run around in the game with us and also be blown away by the visuals, audio, and gameplay we have achieved at this early stage.


Outcomes

Your challenge submission can be an interactive mockup, flat wireframes, a functional website, a photoshop file, a document - whatever gets your vision and ideas across.

Please feel free to be creative and depart from the design of the rest of the game if you choose, but submissions that take into consideration our branding will be assessed more favorably.


First come, first considered for our C++/Blueprint Computer Science Gameplay Programmer Teams.

Deliverables

This will be based on the skills of those involved.

Juniors will work on our pre-alpha, and build in coded functions for testing, based on what has been designed.

Once tested, the Code will be reviewed, either updates will be requested, or another module will be assigned.

The focus will be on gameplay.

Mentorship

Students will be directly supervised and provided mentorship from our Senior Lead Programmer and/or Technical Director. Founder and Lead Game designer will also provide support and direction as needed.

About the company

Company
Balfour, British Columbia, Canada
11 - 50 employees
Entertainment, Technology, Media & production

IMU Studios Inc. was founded when visionary game developer Robert Strutin’s market research revealed fresh opportunities much larger that just the video game industry, crossing market lines of gameplay, fun, investment, Virtual Goods, and eSports, to create a highbred model that will greatly benefit you.