Computer Science C++ Unreal Programmers
Project scope
Categories
Mobile app development Software development Machine learning Databases NetworkingSkills
c++ (programming language) game programming video game console codebase unreal engine epic emr video game design computer science wireframing brandingNumber of individual students required: 4 students
We’re looking for Video Game Programming talent! Do you have a background or interest in game programming?
We’d love to see what you would do with our video game THUNDER with this job description https://docs.google.com/document/d/1QKuER-HR_3b-g5zuj0Yp5h4Mww3WYjTPeQp-3Dbwbzs/edit?usp=sharing
Picture yourself as a programmer working for our company to help us develop our game.
This is a very exciting time to join us.
For your consideration, our multiplayer game is made on the Unreal Engine. We can produce real-time gameplay with our deep character development, which lends itself to streaming Television quality right in the game engine.
You will gain, manage, and build a reputation for mastering this organized freedom we’ve designed in gameplay.
We’ve got a great UE5 video game design in the making and connected Game marketplace design, great characters, and an interactive, epic story. We have an amazing core team, and you can run around in the game with us and also be blown away by the visuals, audio, and gameplay we have achieved at this early stage.
Outcomes
Your challenge submission can be an interactive mock-up, flat wireframes, a functional website, a Photoshop file, or a document - whatever gets your vision and ideas across.
Please feel free to be creative and depart from the design of the rest of the game if you choose, but submissions that take into consideration our branding will be assessed more favorably.
Be considered for our C++ Computer Science Gameplay Programmer team.
By the end of the project, students should demonstrate:
- Understanding of the company's existing code plans and the ability to build out a codebase.
- Understanding of variables that affect the performance of the game systems
- Optimization of code, animation and art systems.
Identification of areas for future improvement of the system.
Bonus steps would include:
- Testing the developed system with users and adjusting performance.
Final deliverables should include:
- All source code.
- A written report explaining the design process and outcomes.
Team meetings, leadership guidance, review of reports, follow-up events.
Students will be regularly reviewed and directed each time they interact.
About the company
IMU Studios Inc. was founded when visionary game developer Robert Strutin’s market research revealed fresh opportunities much larger that just the video game industry, crossing market lines of gameplay, fun, investment, Virtual Goods, and eSports, to create a highbred model that will greatly benefit you.