Recreation Business Innovation

RECL1202
Open to private marketplace Closing on September 1, 2025
Centennial College
Toronto, Ontario, Canada
Lindsey Jones Running
Program Coordinator
2
Timeline
  • September 1, 2025
    Experience start
  • September 15, 2025
    Choose a business
  • September 22, 2025
    Exploration of the Competition
  • September 29, 2025
    Competition
  • October 6, 2025
    Sales & Marketing Plan
  • October 13, 2025
    Human Resources
  • December 21, 2025
    Experience end
Experience
6 projects wanted
Dates set by experience
Preferred companies
Ontario, Canada
Small to medium enterprise
Any industries
Categories
Customer segmentation Organizational structure Communications Market research Marketing strategy
Skills
market opportunities market analysis business planning strategic planning business operations project planning service innovation innovation entrepreneurship
Learner goals and capabilities

This experience is designed for learners in the Business of Recreation & Entrepreneurship program, where they gain insights into the recreation industry's business dynamics and entrepreneurial strategies. Learners are equipped with skills in market analysis, business planning, and innovative thinking, enabling them to tackle real-world projects. By applying these skills, learners can assist companies in developing new recreational products, optimizing business operations, or exploring new market opportunities.

Learners
Diploma
Beginner levels
30 learners
Project
21 hours per learner
Learners self-assign
Teams of 4
Expected outcomes and deliverables
  1. Write a business plan using step-by-step instructions. 
  2. Students will learn how to brand themselves and the basics of entrepreneurship and business ethics. 
  3. Learn Strategic Planning and Project Planning and how this is used in the industry. 
  4. Explain the issues that are important in starting a business, and engaging in the entrepreneurial process. 
  5. Students will present their business plans in front of their classmates and will receive feedback from industry experts. 
Project timeline
  • September 1, 2025
    Experience start
  • September 15, 2025
    Choose a business
  • September 22, 2025
    Exploration of the Competition
  • September 29, 2025
    Competition
  • October 6, 2025
    Sales & Marketing Plan
  • October 13, 2025
    Human Resources
  • December 21, 2025
    Experience end
Project Examples

Recreation, Sport, or Leisure Start-Up Business Plan

Students create a comprehensive business plan for a start-up focused on a recreation service or facility, such as a boutique fitness studio, a mobile adventure experience, or a pop-up outdoor gear rental. The plan should include branding, target audience analysis, financial projections, and ethical considerations.

Companies must answer the following questions to submit a match request to this experience:

Will you be able to provide a dedicated contact person who is available for [weekly/bi-weekly] sessions to address students' questions and respond to periodic messages throughout the project?

How often do you plan to communicate with learners throughout the project?

Are there any intellectual property considerations or restrictions for this project?

Have you worked with learners or interns before? If so, what was your experience?