Andre Smith
Andre Smith
CEO
(22)
4
Location
Brampton, Ontario, Canada
Bio

Andre is the founder of Flip & Floss Inc, a cloud-based platform that integrates culture and technology to create a fun learning experience. He is also the author of the book Living Purposefully Beyond the Walls of the Ghetto. Andre hopes that by using technology, he will be able to close the wealth gap.

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Recent projects

Flip & Floss
Flip & Floss
Canada

Flip Academy Onboarding Experience Design

Flip & Floss aims to enhance the onboarding experience for new users of the Flip Academy platform by designing a gamified, user-friendly walkthrough. The current onboarding process lacks engagement and interactivity, leading to a steep learning curve for new users. The goal of this project is to create an engaging onboarding experience that effectively communicates the platform's value and functionality. By incorporating gamification elements, the project seeks to make the learning process enjoyable and intuitive, ensuring users can navigate the platform with ease. The project will focus on understanding user needs, designing interactive elements, and implementing a seamless walkthrough that aligns with the platform's objectives. The team will apply their knowledge of user experience design, gamification strategies, and digital interface development to achieve these goals.

Matches 1
Category UX design + 2
Open
Flip & Floss
Flip & Floss
Canada

Gamified Portfolio Builder for Flip Academy by Flip & Floss

The project aims to enhance the Flip Academy online platform by introducing a "Build Your Own Portfolio" feature. This feature will allow users, particularly students, to creatively design and manage their financial portfolios in an engaging and interactive manner. Drawing inspiration from popular platforms like Roblox and Minecraft, the goal is to incorporate proven UX design principles to make financial learning fun and rewarding. The project will focus on creating a user-friendly interface that encourages exploration and customization, fostering a deeper understanding of financial concepts. By gamifying the portfolio-building process, Flip Academy seeks to increase user engagement and retention, making financial education more accessible and enjoyable for students.

Matches 2
Category UX design + 3
Open
Flip & Floss
Flip & Floss
Canada

Product Management Best Practices Guide

Flip & Floss aims to enhance its product management processes by developing a comprehensive guide on best practices. The project involves researching and compiling effective strategies that ensure successful product delivery. Learners will apply their classroom knowledge of product management principles to identify key areas such as planning, execution, monitoring, and evaluation. The goal is to create a structured framework that Flip & Floss can implement to streamline its product management efforts. This project will focus on synthesizing existing knowledge and industry standards into actionable insights. By the end of the project, learners will have contributed to a valuable resource that supports efficient product lifecycle management. - Research current best practices in product management. - Analyze Flip & Floss's existing product management processes. - Identify areas for improvement and propose actionable strategies. - Develop a comprehensive guide that outlines best practices for product management.

Matches 1
Category Product management + 2
Open
Flip & Floss
Flip & Floss
Canada

Gamified Financial Literacy Enhancement

Flip Academy by Flip & Floss aims to revolutionize financial education for young learners by enhancing its Edtech platform with engaging gamification features. The project focuses on developing interactive tools such as virtual credit cards, stock market simulations, customizable avatars, and career and tax simulations. These features are designed to make financial learning fun and immersive, encouraging students to engage more deeply with the subject matter. The goal is to create a seamless integration of these tools into the existing platform, ensuring they are intuitive and educational. By doing so, Flip Academy seeks to empower young learners with essential financial skills in an enjoyable manner. The project will involve researching best practices in gamification, designing user-friendly interfaces, and testing the new features for effectiveness and engagement.

Matches 2
Category Product management + 3
Open